--This is horrendous.. What was I thinking local function print_log(msg, level) local fullname = MOD.fullname or MOD.name or "Error" level = math.max(level or 0, ((global and global.config and global.config.loglevel) or MOD.config.control.loglevel or 0)) if (level > 0) then if (level >= 1) then if type(msg) == "table" then MOD.logfile.log(serpent.block(msg, {comment=false})) else MOD.logfile.log(tostring(msg)) end end if (level >= 2) then local message = fullname .. ": " .. serpent.line(msg, {comment = false}) if game and game.players[1] then game.print(message) elseif global then global._mess_queue = global._mess_queue or {} local queue = global._mess_queue queue[#queue+1] = message end end end end return print_log